Rsvg.Handle.write

### Method

# Rsvg Handlewrite

#### Declaration [src]

    gboolean
    rsvg_handle_write (
      RsvgHandle* handle,
      const guchar* buf,
      gsize count,
      GError** error
    )

#### Description [src]

Loads the next `count` bytes of the image. You can call this function multiple times until the whole document is consumed; then you must call `rsvg_handle_close()` to actually parse the document.

Before calling this function for the first time, you may need to call `rsvg_handle_set_base_uri()` or `rsvg_handle_set_base_gfile()` to set the “base file” for resolving references to external resources. SVG elements like `<image>` which reference external resources will be resolved relative to the location you specify with those functions.

Deprecated since: | 2.46.
Use `rsvg_handle_read_stream_sync()` or the constructor functions `rsvg_handle_new_from_gfile_sync()` or `rsvg_handle_new_from_stream_sync()`. This function is deprecated because it will accumulate data from the `buf` in memory until `rsvg_handle_close()` gets called. To avoid a big temporary buffer, use the suggested functions, which take a `GFile` or a `GInputStream` and do not require a temporary buffer.

#### Parameters

`buf` | An array of `guint8`
| Pointer to svg data.
| The length of the array is specified in the `count` argument.
| The data is owned by the caller of the function.
`count` | `gsize`
| Length of the `buf` buffer in bytes.
`error` | `GError **`
| The return location for a `GError*`, or `NULL`.

#### Return value

Returns: | `gboolean`
| `TRUE` on success, or `FALSE` on error.