| aabb_center | hpp::fcl::CollisionGeometry | |
| aabb_local | hpp::fcl::CollisionGeometry | |
| aabb_radius | hpp::fcl::CollisionGeometry | |
| addSubModel(const std::vector< Vec3f > &ps, const std::vector< Triangle > &ts) | hpp::fcl::BVHModelBase | |
| addSubModel(const std::vector< Vec3f > &ps) | hpp::fcl::BVHModelBase | |
| addTriangle(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3) | hpp::fcl::BVHModelBase | |
| addTriangles(const Matrixx3i &triangles) | hpp::fcl::BVHModelBase | |
| addVertex(const Vec3f &p) | hpp::fcl::BVHModelBase | |
| addVertices(const Matrixx3f &points) | hpp::fcl::BVHModelBase | |
| allocateBVs() | hpp::fcl::BVHModel< BV > | protectedvirtual |
| beginModel(unsigned int num_tris=0, unsigned int num_vertices=0) | hpp::fcl::BVHModelBase | |
| beginReplaceModel() | hpp::fcl::BVHModelBase | |
| beginUpdateModel() | hpp::fcl::BVHModelBase | |
| build_state | hpp::fcl::BVHModelBase | |
| buildConvexHull(bool keepTriangle, const char *qhullCommand=NULL) | hpp::fcl::BVHModelBase | |
| buildConvexRepresentation(bool share_memory) | hpp::fcl::BVHModelBase | |
| buildTree() | hpp::fcl::BVHModel< BV > | protectedvirtual |
| bv_fitter | hpp::fcl::BVHModel< BV > | |
| bv_splitter | hpp::fcl::BVHModel< BV > | |
| BVHModel() | hpp::fcl::BVHModel< BV > | |
| BVHModel(const BVHModel &other) | hpp::fcl::BVHModel< BV > | |
| BVHModelBase() | hpp::fcl::BVHModelBase | |
| BVHModelBase(const BVHModelBase &other) | hpp::fcl::BVHModelBase | |
| bvs | hpp::fcl::BVHModel< BV > | protected |
| clone() const | hpp::fcl::BVHModel< BV > | inlinevirtual |
| CollisionGeometry() | hpp::fcl::CollisionGeometry | inline |
| CollisionGeometry(const CollisionGeometry &other) | hpp::fcl::CollisionGeometry | inline |
| computeCOM() const | hpp::fcl::BVHModelBase | inlinevirtual |
| computeLocalAABB() | hpp::fcl::BVHModelBase | virtual |
| computeMomentofInertia() const | hpp::fcl::BVHModelBase | inlinevirtual |
| computeMomentofInertiaRelatedToCOM() const | hpp::fcl::CollisionGeometry | inlinevirtual |
| computeVolume() const | hpp::fcl::BVHModelBase | inlinevirtual |
| convex | hpp::fcl::BVHModelBase | |
| cost_density | hpp::fcl::CollisionGeometry | |
| deleteBVs() | hpp::fcl::BVHModel< BV > | protectedvirtual |
| endModel() | hpp::fcl::BVHModelBase | |
| endReplaceModel(bool refit=true, bool bottomup=true) | hpp::fcl::BVHModelBase | |
| endUpdateModel(bool refit=true, bool bottomup=true) | hpp::fcl::BVHModelBase | |
| getBV(unsigned int i) const | hpp::fcl::BVHModel< BV > | inline |
| getBV(unsigned int i) | hpp::fcl::BVHModel< BV > | inline |
| getModelType() const | hpp::fcl::BVHModelBase | inline |
| getNodeType() const | hpp::fcl::BVHModel< BV > | inlinevirtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNodeType() const | hpp::fcl::BVHModel< BV > | virtual |
| getNumBVs() const | hpp::fcl::BVHModel< BV > | inline |
| getObjectType() const | hpp::fcl::BVHModelBase | inlinevirtual |
| getUserData() const | hpp::fcl::CollisionGeometry | inline |
| isFree() const | hpp::fcl::CollisionGeometry | inline |
| isOccupied() const | hpp::fcl::CollisionGeometry | inline |
| isUncertain() const | hpp::fcl::CollisionGeometry | |
| makeParentRelative() | hpp::fcl::BVHModel< BV > | inlinevirtual |
| makeParentRelativeRecurse(int bv_id, Matrix3f &parent_axes, const Vec3f &parent_c) | hpp::fcl::BVHModel< BV > | inlineprotected |
| makeParentRelativeRecurse(int bv_id, Matrix3f &parent_axes, const Vec3f &parent_c) | hpp::fcl::BVHModel< BV > | protected |
| makeParentRelativeRecurse(int bv_id, Matrix3f &parent_axes, const Vec3f &parent_c) | hpp::fcl::BVHModel< BV > | protected |
| makeParentRelativeRecurse(int bv_id, Matrix3f &parent_axes, const Vec3f &parent_c) | hpp::fcl::BVHModel< BV > | protected |
| memUsage(const bool msg) const | hpp::fcl::BVHModel< BV > | virtual |
| num_bvs | hpp::fcl::BVHModel< BV > | protected |
| num_bvs_allocated | hpp::fcl::BVHModel< BV > | protected |
| num_tris | hpp::fcl::BVHModelBase | |
| num_tris_allocated | hpp::fcl::BVHModelBase | protected |
| num_vertex_updated | hpp::fcl::BVHModelBase | protected |
| num_vertices | hpp::fcl::BVHModelBase | |
| num_vertices_allocated | hpp::fcl::BVHModelBase | protected |
| operator!=(const BVHModel &other) const | hpp::fcl::BVHModel< BV > | inline |
| hpp::fcl::BVHModelBase::operator!=(const BVHModelBase &other) const | hpp::fcl::BVHModelBase | inline |
| hpp::fcl::CollisionGeometry::operator!=(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline |
| operator==(const BVHModel &other) const | hpp::fcl::BVHModel< BV > | inline |
| hpp::fcl::BVHModelBase::operator==(const BVHModelBase &other) const | hpp::fcl::BVHModelBase | |
| hpp::fcl::CollisionGeometry::operator==(const CollisionGeometry &other) const | hpp::fcl::CollisionGeometry | inline |
| prev_vertices | hpp::fcl::BVHModelBase | |
| primitive_indices | hpp::fcl::BVHModel< BV > | protected |
| recursiveBuildTree(int bv_id, unsigned int first_primitive, unsigned int num_primitives) | hpp::fcl::BVHModel< BV > | protected |
| recursiveRefitTree_bottomup(int bv_id) | hpp::fcl::BVHModel< BV > | protected |
| refitTree(bool bottomup) | hpp::fcl::BVHModel< BV > | protectedvirtual |
| refitTree_bottomup() | hpp::fcl::BVHModel< BV > | protected |
| refitTree_topdown() | hpp::fcl::BVHModel< BV > | protected |
| replaceSubModel(const std::vector< Vec3f > &ps) | hpp::fcl::BVHModelBase | |
| replaceTriangle(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3) | hpp::fcl::BVHModelBase | |
| replaceVertex(const Vec3f &p) | hpp::fcl::BVHModelBase | |
| setUserData(void *data) | hpp::fcl::CollisionGeometry | inline |
| threshold_free | hpp::fcl::CollisionGeometry | |
| threshold_occupied | hpp::fcl::CollisionGeometry | |
| tri_indices | hpp::fcl::BVHModelBase | |
| updateSubModel(const std::vector< Vec3f > &ps) | hpp::fcl::BVHModelBase | |
| updateTriangle(const Vec3f &p1, const Vec3f &p2, const Vec3f &p3) | hpp::fcl::BVHModelBase | |
| updateVertex(const Vec3f &p) | hpp::fcl::BVHModelBase | |
| user_data | hpp::fcl::CollisionGeometry | |
| vertices | hpp::fcl::BVHModelBase | |
| ~BVHModel() | hpp::fcl::BVHModel< BV > | inline |
| ~BVHModelBase() | hpp::fcl::BVHModelBase | inlinevirtual |
| ~CollisionGeometry() | hpp::fcl::CollisionGeometry | inlinevirtual |