#pragma once
// @generated by torchgen/gen.py from DispatchKeyFunction.h

// NB: The implementing C++ file is RegisterDispatchKey.cpp

// The only #includes we need are for custom classes that have defaults in the C++ API
#include <c10/core/MemoryFormat.h>
#include <c10/core/Scalar.h>
#include <ATen/core/Reduction.h>

// Forward declarations of any types needed in the operator signatures.
// We can't directly include these classes because it will cause circular include dependencies.
// This file is included by TensorBody.h, which defines the Tensor class.
#include <ATen/core/ATen_fwd.h>

namespace at {

namespace cuda {

TORCH_API at::Tensor _transformer_encoder_layer_fwd(const at::Tensor & src, int64_t embed_dim, int64_t num_heads, const at::Tensor & qkv_weight, const at::Tensor & qkv_bias, const at::Tensor & proj_weight, const at::Tensor & proj_bias, bool use_gelu, bool norm_first, double eps, const at::Tensor & norm_weight_1, const at::Tensor & norm_bias_1, const at::Tensor & norm_weight_2, const at::Tensor & norm_bias_2, const at::Tensor & ffn_weight_1, const at::Tensor & ffn_bias_1, const at::Tensor & ffn_weight_2, const at::Tensor & ffn_bias_2, const c10::optional<at::Tensor> & mask={});

} // namespace cuda
} // namespace at
