/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkOrientedGlyphFocalPlaneContourRepresentation.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkOrientedGlyphFocalPlaneContourRepresentation
 * @brief   Contours constrained
 * to a focal plane.
 *
 *
 * This class is used to represent a contour drawn on the focal plane (usually
 * overlaid on top of an image or volume widget).
 * The class was written in order to be able to draw contours on a volume widget
 * and have the contours overlaid on the focal plane in order to do contour
 * segmentation.
 *
 * @sa
 * vtkOrientedGlyphContourRepresentation
*/

#ifndef vtkOrientedGlyphFocalPlaneContourRepresentation_h
#define vtkOrientedGlyphFocalPlaneContourRepresentation_h

#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkFocalPlaneContourRepresentation.h"

class vtkProperty2D;
class vtkActor2D;
class vtkPolyDataMapper2D;
class vtkPolyData;
class vtkGlyph2D;
class vtkPoints;
class vtkPolyData;

class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedGlyphFocalPlaneContourRepresentation :
  public vtkFocalPlaneContourRepresentation
{
public:
  /**
   * Instantiate this class.
   */
  static vtkOrientedGlyphFocalPlaneContourRepresentation *New();

  //@{
  /**
   * Standard methods for instances of this class.
   */
  vtkTypeMacro(vtkOrientedGlyphFocalPlaneContourRepresentation,
                                    vtkFocalPlaneContourRepresentation);
  void PrintSelf(ostream& os, vtkIndent indent) override;
  //@}

  //@{
  /**
   * Specify the cursor shape. Keep in mind that the shape will be
   * aligned with the  constraining plane by orienting it such that
   * the x axis of the geometry lies along the normal of the plane.
   */
  void SetCursorShape(vtkPolyData *cursorShape);
  vtkPolyData *GetCursorShape();
  //@}

  //@{
  /**
   * Specify the shape of the cursor (handle) when it is active.
   * This is the geometry that will be used when the mouse is
   * close to the handle or if the user is manipulating the handle.
   */
  void SetActiveCursorShape(vtkPolyData *activeShape);
  vtkPolyData *GetActiveCursorShape();
  //@}

  //@{
  /**
   * This is the property used when the handle is not active
   * (the mouse is not near the handle)
   */
  vtkGetObjectMacro(Property,vtkProperty2D);
  //@}

  //@{
  /**
   * This is the property used when the user is interacting
   * with the handle.
   */
  vtkGetObjectMacro(ActiveProperty,vtkProperty2D);
  //@}

  //@{
  /**
   * This is the property used by the lines.
   */
  vtkGetObjectMacro(LinesProperty,vtkProperty2D);
  //@}

  //@{
  /**
   * Subclasses of vtkOrientedGlyphFocalPlaneContourRepresentation must implement these methods. These
   * are the methods that the widget and its representation use to
   * communicate with each other.
   */
  void SetRenderer(vtkRenderer *ren) override;
  void BuildRepresentation() override;
  void StartWidgetInteraction(double eventPos[2]) override;
  void WidgetInteraction(double eventPos[2]) override;
  int ComputeInteractionState(int X, int Y, int modified=0) override;
  //@}

  //@{
  /**
   * Methods to make this class behave as a vtkProp.
   */
  void GetActors2D(vtkPropCollection *) override;
  void ReleaseGraphicsResources(vtkWindow *) override;
  int RenderOverlay(vtkViewport *viewport) override;
  int RenderOpaqueGeometry(vtkViewport *viewport) override;
  int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override;
  int HasTranslucentPolygonalGeometry() override;
  //@}

  /**
   * Get the points in this contour as a vtkPolyData.
   */
  vtkPolyData * GetContourRepresentationAsPolyData() override;

  /**
   * Direction cosines of the plane on which the contour lies
   * on in world co-ordinates. This would be the same matrix that would be
   * set in vtkImageReslice or vtkImagePlaneWidget if there were a plane
   * passing through the contour points. The origin must be the origin of the
   * data under the contour.
   */
  vtkMatrix4x4   *GetContourPlaneDirectionCosines(const double origin[3]);

protected:
  vtkOrientedGlyphFocalPlaneContourRepresentation();
  ~vtkOrientedGlyphFocalPlaneContourRepresentation() override;

  // Render the cursor
  vtkActor2D           *Actor;
  vtkPolyDataMapper2D  *Mapper;
  vtkGlyph2D           *Glypher;
  vtkActor2D           *ActiveActor;
  vtkPolyDataMapper2D  *ActiveMapper;
  vtkGlyph2D           *ActiveGlypher;
  vtkPolyData          *CursorShape;
  vtkPolyData          *ActiveCursorShape;
  vtkPolyData          *FocalData;
  vtkPoints            *FocalPoint;
  vtkPolyData          *ActiveFocalData;
  vtkPoints            *ActiveFocalPoint;

  // The polydata represents the contour in display co-ordinates.
  vtkPolyData          *Lines;
  vtkPolyDataMapper2D  *LinesMapper;
  vtkActor2D           *LinesActor;

  // The polydata represents the contour in world coordinates. It is updated
  // (kept in sync with Lines) every time the GetContourRepresentationAsPolyData()
  // method is called.
  vtkPolyData          *LinesWorldCoordinates;

  // Support picking
  double LastPickPosition[3];
  double LastEventPosition[2];

  // Methods to manipulate the cursor
  void Translate(double eventPos[2]);
  void Scale(double eventPos[2]);
  void ShiftContour(double eventPos[2]);
  void ScaleContour(double eventPos[2]);

  void ComputeCentroid(double* ioCentroid);

  // Properties used to control the appearance of selected objects and
  // the manipulator in general.
  vtkProperty2D *Property;
  vtkProperty2D *ActiveProperty;
  vtkProperty2D *LinesProperty;

  vtkMatrix4x4  *ContourPlaneDirectionCosines;

  void           CreateDefaultProperties();


  // Distance between where the mouse event happens and where the
  // widget is focused - maintain this distance during interaction.
  double InteractionOffset[2];

  void BuildLines() override;

private:
  vtkOrientedGlyphFocalPlaneContourRepresentation(const vtkOrientedGlyphFocalPlaneContourRepresentation&) = delete;
  void operator=(const vtkOrientedGlyphFocalPlaneContourRepresentation&) = delete;
};

#endif
